Showing posts with label mark bagley. Show all posts
Showing posts with label mark bagley. Show all posts

Tuesday, November 15, 2011

Underrated/Overlooked: Psionex

In most iconic super hero-super villain archenemy pairings, the two individuals or teams involved are bound by their stark differences, cracked mirror similarities, or in some cases a little bit of both.

Superman is the alien who is an everyman while Lex Luthor is the human who sees himself as above his fellow man. Spider-Man is the hopeful optimism of youth in the face of adversity battling old men like Doctor Octopus or The Green Goblin who have given up on altruism and are driven by greed. Batman is the imposition of order while The Joker is the embodiment of chaos. Doctor Doom is the intelligence of Mr. Fantastic without morality and civic unselfishness keeping him in check.

The New Warriors never really had an archenemy. Some might say it was The Sphinx, and in that case you could argue the dynamic was the young agents of change versus the timeless champion of inevitability, but he was really Nova’s bad guy first and foremost. If you look at the bad guys in other big Warriors storylines like Tai, the Poison Memories or the Dire Wraiths, they were all basically one and done adversaries.

Breaking it down to numbers, the villains who plagued the New Warriors the most frequently and were their opposite number at least in the sense of being a team of young people were Psionex, introduced in issue #4 of the original series and recurring for the remainder of the volume as foes to our heroes, reluctant allies against a larger threat like Terrax, and even Night Thrasher’s attempt at a rehabilitation project.

If there was a weakness to Psionex in their core concept, it was that they didn’t really stand for much of anything, whereas the Warriors had a very strong sense of identity. Certain buzz phrases would recur through all of that classic first Warriors series—“making hard choices,” “searching for the truth,” “the power of love over the love of power”—creating not only a clear mission statement for the good guys, but the potential for an antithesis that was never really filled outside of in part with stuff I mentioned like The Sphinx and other little cases.

The initial hook to Psionex was a simple one: They were unbalanced young people given super powers by Genetech, the faceless corporation who would bug the New Warriors because why not. As it said on the blurb of their introductory issue, “They were bred for one purpose: To destroy the New Warriors!” but aside from having powers that gave various members of the team trouble, you never got the whole “bred for one purpose” thing. This wasn’t like the Injustice League or Dark Avengers or some incarnations of the Brotherhood of Evil Mutants where each member of the villain team was picked specifically to target an opposing player on the good guys; it was just a bunch of randoms with cool powers.

However, it’s in those powers and their relative inventiveness that Psionex raises a notch or two up in my mind. Fabian Nicieza clearly put some time into coming up with these guys’ abilities, and in an era where “generic energy blast” was the flavor of every month—I’m looking at you Acolytes—it was refreshing and appreciated.

Asylum was a mental patient who never spoke but had a body composed entirely of Darkforce matter that induced hallucinations in anybody she came into contact with; similar to Cloak but with a twist of mental imbalance. Coronary at first glance seemed like the team powerhouse, but who was actually a “bio-telepath,” capable of messing with people’s internal functions so as to make them vomit, give them a heart attack or do other nastiness. Impulse had an enhanced metabolism which gave him fairly generic heightened speed, reflexes and healing, but his crazy thrill seeker personality coupled with his gang background made him interesting and led to classic moments like him trying to take on Terrax singlehanded and getting his back snapped (he got better). Mathemanic not only had a great name, but the most bizarre and intriguing abilities, as he practiced “mathematical telepathy,” messing with statistical regularities so he could do things like forcing his foes to perceive interstellar measures of distance and thus not see what’s in front of them or slowing the passage of time by altering perceptions. Last but not least you had Pretty Persuasions, an exotic dancer with an energy whip who could increase and then draw power from the “erotic urges” of others, making her one of the most straightforwardly sexual characters in comics at the time, but in an odd “what you see is what you get” refreshing kind of way.

Psionex had their initial clash with the Warriors, then a rematch that ended with Terrax’s rebirth and a temporary truce/half the villains fleeing. Later, after Asylum dissipated during a fight with Nova, Firestar and Speedball, another New Warriors villain, Darkling, found her mask and took up her mantel, getting Psionex back together and attempting to make them into heroes who would use the excessive force the Warriors were unwilling to; this period showed some potential for the group to really forge their own place in the Marvel Universe—or at least in the New Warriors mythos—but while it made for a few good stories, they were heavily focused on Asylum, with the rest becoming more or less window dressing. After Asylum accidentally killed a child by inducing an unknown heart condition while trying to scare him straight, we got a pretty emotionally hard hitting story—Nicieza’s final issue—where Mathemanic tries to turn back time by affecting perceptions across New York City, but ultimately is convinced that he can’t undo what is already done.

From there Psionex joined up briefly with Night Thrasher and Rage before gradually receding into a background role in the Marvel Universe for the past couple decades, generally only showing up for cameos when Nicieza is writing a book like New Thunderbolts or part of huge villain armies in titles being penned by New Warriors fans like when Christos Gage had the reins of Avengers: The Initiative.

In addition to their powers, the other thing Psionex really had going for it was that Mark Bagley did a bang-up job on their designs. They really were a motley crew of misfits, as befit their status as nut jobs, with the nerdy Mathemanic looking like he belonged nowhere near a group that also included S&M bombshell Pretty Persuasions. Asylum’s lack of physical form anchored by that golden mask was cool, as was Coronary’s evolving crystalline shape—although the weird skirt he rocked at first was bizarre—and even Impulse’s fairly traditional super villain get-up had neat touches like the evil Spider-Man bug eyes or weird wrist gauntlet blades. Richard Pace would ramp up the exaggerated elements of Psionex during his all-too-brief run on New Warriors and breathe even more life into Bagley’s work.

But again, while Psionex had plenty of potential in the abilities and visual departments, their lack of personalities, individually or as a group, and no real direction hurt their lasting legacy. It wasn’t enough just to be crazy, particularly in the 90’s, and after that initial Genetech-sponsored fracas, it wasn’t even quite clear why they were always tangling with the New Warriors.

Still, there’s something there in Psionex, even if it’s just that they bring something different to the table in terms of abilities that go beyond the tired cocktail of super strength, mind powers and, yes, energy blasts. I’m not saying they’re ever going to anchor a line-wide crossover or anything, but maybe next time an Avengers writer needs to kill half a standalone issue that’s really about the heroes’ relationships anyways, rather than use the Wrecking Crew yet again, they give Psionex a shot.

Thursday, March 4, 2010

Essentials Extra: New Warriors Must Reads Pt. 1

Very heartened to see and hear similarly positive thoughts across the Internet and even around the Marvel offices about Fabian Nicieza’s New Warriors following my post the other day. It’s nice to know I’m not the only person who considers that run rightfully essential.

If you’re a New Warriors neophyte looking to see the team’s glory days for yourself, you’re in luck, as Marvel released the first six issues plus the group’s two-part debut in Thor in New Warriors Classic, and there’s a second volume coming in May with issues #7-10 plus the first Annual and the other three chapters of the “Kings of Pain” crossover with the X-Men, New Mutants and X-Factor.

You can also find single issues on the relative cheap if you scour shops and shows for them and while I wholeheartedly recommend the entire series, here are some choice stories to whet your appetite (issues #1-25 today, #26-50 coming tomorrow or soon after).

“Hard Choices” (New Warriors #7-9)
After taking the first few issues to introduce his cast and firmly place them in the Marvel Universe, Nicieza tackles his first real multi-part storyline and immediately places the book apart from most of its contemporaries as far as not being afraid to hit real world hot button issues. Most of the team heads out of the country to save Speedball’s mother after she gets in over her head with an environmental rights group and run up against eco-terrorists the Force of Nature. Meanwhile, back in New York City, Night Thrasher attempts to protect Father Michael Janes, a respected priest, from Bengal, a Vietnamese orphan whose village he helped massacre during his days in the army; The Punisher also gets involved. These are the issues where Mark Bagley’s art also begins improving by quantum leaps (and it’s not like he was half-bad to start).

“Forever Yesterday” (New Warriors #11-13)
One of the craziest, most fun and plain best alternate reality stories I’ve ever read, as the first chapter drops us straight into a world where once upon a time Moses lost his duel with Pharaoh’s sorcerer, leading to a world where Egypt became a major superpower, black are the upper class while whites are the minority, and a female version of old Nova villain The Sphinx secretly rules it all. Within the first 10 pages, an Avengers team consisting of Captain Assyria, Horus, Storm, Monica Rambeau, a black Iron Man and Nova as the token white fry Wolverine to a crisp—in the first 10 pages. Over three issues we get a boffo “What If?” history of the Marvel Universe with Bagley going balls out and redesigning every character ever to accommodate for racial shifts, a classic “rebels versus the establishment” struggle between mutants and The Sphinx, a decent bit of social commentary, and the New Warriors having to come together as strangers and save reality as they don’t know it.

“Ground War” (New Warriors #15-17)
After a return bout with Psionex—a group of mental cases given powers who were basically the New Warriors’ Masters of Evil or Brotherhood of Evil Mutants—our heroes renew another old acquaintance: their first ever opponent Terrax, a cosmic-powered former Herald of Galactus. The gist is that the first time they met him, the Warriors got really lucky and basically beat Terrax on a fluke, but here he’s fully powered and prepared, so he more or less kicks their asses and nearly destroys New York City in the process. It’s really the Warriors’ coming out party, as they’re in way over their heads and have to take their lumps big-time before formulating a comeback plan that involves asking for help from guest stars the Fantastic Four and The Silver Surfer, but it’s also Nicieza doing the equivalent of a blockbuster disaster movie in comic book form as the action is insane and, again, Bagley really gets a chance to shine.

“Nothing But the Truth” (New Warriors #22-25)
Two huge storylines for the price of one, as Nicieza bids Bagley a fond farewell and in the process really wraps up the first era of the larger story he’s telling with the New Warriors. On one side, Night Thrasher learns his whole life is more or less a lie, with the tragedies he’s faced having been perpetrated by those closest to him, and embarks on a quest for the truth that leads to him and the bulk of the Warriors team—along with honorary members Darkhawk and Rage—having to face down a villain who scared the crap out of me as a kid as well as prevent the end of the world. On the other, Marvel Boy, with Firestar in his corner and Foggy Nelson pleading his case, stands trial for murdering his own abusive father a few issues back when he lost control of his powers. Both stories pack an emotional wallop and Nicieza delivers big-time on all the clues and teases he has laid out over the first two years of the series with shocking answers, high stakes, and a conclusion I sure as heck did not see coming.