Showing posts with label five comics worth reading. Show all posts
Showing posts with label five comics worth reading. Show all posts

Sunday, June 24, 2012

Five Comics Worth Reading: June 2012

EARTH 2
I’ve been really getting into “world building” series lately, i.e. books that may focus on a set cast but really are telling the story of an entire society and moving the camera around a lot to do so; I feel like Paul Levitz’ first Legion of Super-Heroes run was the template for these in modern super hero comics and some really good ones have cropped up lately, from Age of Apocalypse to the current volume of Ultimates to Earth 2 by James Robinson and Nicola Scott. It’s not surprising that this type of storytelling falls in Robinson’s wheelhouse, as his Starman featured a vast array of characters beyond Jack Knight who could easily carry their own stories at any given moment (and the setting itself was as much a star as any of them). The idea of alternate realities featuring familiar characters is a tried and true one I’m a big fan of, and with the New 52 basically making the entire DC Universe one of these to begin with, I somehow find the concept of Earth 2 almost refreshing and particularly palatable for an older fan like me; this is another new take, but one rooted in a tradition dating back decades (if that makes sense). Really it’s the characters that sell it, though, in particular Robinson’s new version of Jay Garrick as The Flash, an everyman dreamer who stumbles across destiny he never figured within his grasp and now has to cope with a battle way over his head; that’s my favorite kind of hero. There’s also coolness to seeing guys like Garrick or Alan Scott not as the grizzled warhorses we’ve come to know them as, but fresh faced rookies who still possess the intangibles of the characters I’ve dug. So between the cross-reality scope, the likable protagonists, the “you know them but you don’t” twists with guys like Mr. Terrific and Nicola Scott’s classic, colorful, oh-so comic book art, this new series has become a quick favorite of mine.

FAIREST
Speaking of world building, Fables is another title that typifies that expression, as Bill Willingham, Mark Buckingham and company have spent over a decade now creating and letting flourish their vast storytelling tapestry across genres and through dozens of stories. While they still do a nice job over in that book of putting the characters first and foremost, there’s no denying they have to top the last arc a lot—and that’s a tall order—so Fairest is a nice spin-off in that it goes somewhat “old school” with more self-contained stories set across Fables continuity but specific focus on smaller adventures. I’m loving the first arc, where Willingham has gone back to the well on one of the things that has helped Fables endure and taken an “origin story”—in this case Sleeping Beauty’s—and found a quirky ground that’s more hardcore than the cartoons we’ve seen, more lighthearted than the gory original “fairy tales,” and with the kind of wit and high adventure that makes a comic book. It’s an escapist delight to follow familiar characters like Ali Baba with a thoroughly modern edge plus get more insight into established Fables folk like the Snow Queen. If I may toot a pal’s horn though, my friend Phil Jimenez’s art on this book is gorgeous on a jaw-dropping scale; he was born to draw the lush landscapes, intricate palaces and beautiful people of Fables. It’s a visual feast nicely abetted by the inks of another amigo, Andy Lanning, plus knockout colors by Andrew Dalhouse.

INCREDIBLE HULK
When I was growing up reading Incredible Hulk, it was in the midst of Peter David’s reign as writer, and while it was also action-packed, psychological and often pretty dark, it was a funny book, with The Hulk as a witty lead operating a monstrous physical entity. Jason Aaron’s current run on Hulk is also very action-packed, also fairly psychological and quite dark, but while it’s not always funny—it frequently is—it’s damn sure demonstrating that some stuff I don’t typically think of as “fun” quite well can be. The current “Stay Angry” arc has at its core a clever premise that both subverts the “typical” Hulk hierarchy and provides brilliant set-ups for any number of stories: Bruce Banner is now the deranged side of the equation and is up to some crazy—and as yet unrevealed—scheme that has him spending his time “at the wheel” positioning himself into crazy situations then getting pissed off enough to become The Hulk, who has to deal with said situation, hoping not to inadvertently do exactly what Banner wanted, and thus far failing each and every time. Hulk also has to (wait for it) stay angry or else he’ll revert to Banner, who will either screw him over further or get them both killed. It’s an elaborate yet elegant framework that Aaron jumps off and then kicks to 11 by cramming the craziest things he can think of into the stories; so far we’ve had Hulk teaming up with The Punisher to take down a Mexican drug lord who was either a dog mutated into a man or a man who mutated himself to be part dog—to put the cherry on top, Hulk has Punished shoot him in the face several times when he’s in danger of calming down—and Hulk under the sea fending off a horde of Atlanteans and sea monsters inebriated by seaweed juice and thinking they’re pirates. It’s the kind of off-the-wall stuff you’d expect to find in a book like, say, Preacher or something, but that perhaps works even better here because The Hulk is such a resilient force you can throw into nearly anything and have him believably survive as well as make a bigger mess of things. I applaud Aaron for thinking big on this story and for creating a new take on Hulk himself: an astutely rational but annoyed monster that has to clean up the messes he himself created for years being perpetrated by the unfettered alter ego who has had to endure the brunt of that action. Inspired art choices like Steve Dillon and Pasqual Ferry only make things better. And this week, Tom Raney draws Hulk fighting Russian bears in outer space!

NEW MUTANTS
Speaking of that Lanning guy—and I was back in the Fairest write-up—he also writes, and along with Dan Abnett, he’s penning one of our consistent favorites on the This Week in Marvel podcast, New Mutants. This series occupies a very unique place in not just the Marvel Universe, but really all of comics, there has always been the problem of what to do with teenage characters when they kind of grow up—or rather are replaced by a younger generation—but can’t fully because they’re not going to supplant the adult characters already in place. The peak members of the New Teen Titans cast were—and really still are for the most part—victims of this grey area and the original New Mutants seemed doomed to a similar fate after their X-Force run came to an end and teams like Generation X or the young students of New X-Men and Generation Hope took their place, but Zeb Wells started up a new series that played on their connection to one another being what made them truly compelling, and now DnA have carved their niche out even further. Beyond having a very specific mission statement of mopping up the X-Men’s “unfinished business” (locating mutants who have fallen through the cracks or hunting down bad guys that eluded capture), the New Mutants are comics’ quintessential twenty-somethings: no longer in school, but still unsure of their long-term goals and therefore clinging to one another for support and safety. They fight Asgardian death maidens—as seen in the excellent “Exiled” crossover with Journey Into Mystery—but they also live in an apartment together, trying to get jobs at the local diner so they don’t have to ask Cyclops for cash. Two of the very best recent issues of New Mutants have been ones with little to no action—namely Magma’s date with Mephisto and when Blink dragged the team out for a night on the town—but then you’ve also got creepy horror stories like the Ani-Mator trilogy or their Fear Itself sojourn into the depths of Hel; New Mutants can do it all. The cast is endearing, relatable and quirky; the soap opera is suitably complex without being overwhelming; the humor is both dry and cute. Also, the art on the book fits its one-of-a-kind nature well, whether it’s David Lopez depicting evil death metal bands or Leandro Fernandez imagining a techno-organic freakshow. I love Dani, Roberto, Amara, Doug, Warlock and Nate like they’re my pals, and this book is among the best anywhere right now.

SAGA
Yep, Brian K. Vaughan’s new comic book is awesome—I’m as shocked as anybody else. Seriously, BKV has a near flawless track record, and Saga has done nothing to harm that reputation. Going back one more time to that old world building theme that seems to have encompassed this post, I love that just as with Y: The Last Man, Ex Machina and even Runaways (though obviously that last one wasn’t as self-contained as the first two), Vaughan began demonstrating immediately via newborn baby Hazel being the narrator that he has the long game in mind for this one, and I really enjoy the little teases in that narration when we meet a new character hinting at events far down the line, as a creator being in for the long haul certainly encourages me to feel the same way. It’s not hard to invest in this series right from the start, as every character from foulmouthed star-crossed lovers Alana and Marko to bounty hunter The Will already have hidden depths I’m keen to discover, and the mash-up of romance and humor against a big ol’ sci-fi background is a tasty genre smorgasbord. Only a few issues in there have already been eye-grabbing visuals like people with television heads having sex and pre-pubescent ghosts missing their lower halves that Fiona Staples absolutely nails; she can do the beautiful and the epic as well as she does the gross and the laugh out loud, so that’s pretty darn swell. As a bonus, BKV is hilarious on the letters page which featured in one instance thus far fan art from none other than Rickey Purdin himself!

Monday, February 27, 2012

Five Comics Worth Reading - February 2012

ARCHIE
At this point, having a comic book blogger tell you that you should give Archie Comics a second look because they’re doing some pretty remarkable and groundbreaking stuff is not the shocker it was a year ago (I already more or less did as much recently). However, just because it’s getting exposure is no reason not to talk about something good, and Archie is indeed something good right now. I’ve always appreciated the rock solid and consistent grasp of storytelling and characterization the folks from Riverdale have, but the material they’re producing right now is pretty bold and standout, not to mention something I can sink my teeth into as an adult while still recommending it to my sister who is a school teacher to give out in class. If you want to see issues like gay marriage or the economic crisis covered with intelligence and wit but also restraint and balance, Archie of all places is where you should be turning. Also, there are guest appearances from rock bands and parodies of movies; it’s like how Sesame Street got cool again, but more up my alley. I’ve been meaning to sample more of the line, such as the fairly acclaimed Life with Archie, but for now I’m recommending the titular flagship since that’s where my amigo Alex Segura’s recent “Archie Meets KISS” story just wrapped and where he’ll be tackling “Occupy Riverdale” in the coming months.

AVENGING SPIDER-MAN
So perhaps you checked out the first three issues of Avenging Spider-Man because Joe Madureira made his return to comics, and likely you were not disappointed because Joe Mad has still got it and kicked some ass. However, while marveling (pun not intended) at Joe drawing eight zillion Moloids, you may have found yourself chuckling at Spidey’s banter even more than usual. You may also have been shocked at how much you were seeing J. Jonah Jameson as a complex character rather than just a gruff curmudgeon (but also still a gruff curmudgeon). You may further have empathized with The Mole Man, gasped when Red Hulk went down and marveled at Spider-Man’s solution to the whole conflict. All of these reactions came in large part thanks to writer Zeb Wells, who is indeed the goods. Peter Parker is fortunate enough (or as fortunate as comic characters can get given the high tragedy rate they suffer through more or less monthly) to be handled with regular love and care by the brilliant Dan Slott, but Zeb comes from another direction on this book, focusing exclusively thus far on the Spidey side of the equation, and with results I’m digging. It really clicked into place with me on issue #4, a standalone team-up with Hawkeye drawn by Greg Land, where Wells inverted the usual Spider-Man/anybody else dynamic by having Spidey as the frustratingly responsible one, and then nailing a core character trait of Clint Barton from an angle I’ve certainly never seen, and if it’s been done before surely not any better than this. Zeb Wells is a busy dude out in Hollywood who doesn’t get to write nearly enough comics, but when he does, you should rush to appreciate his twin barrels of genuinely hilarity and razor sharp grasp of what makes the characters he’s writing tick; that he’s currently on a book where he gets to play with the coolest heroes in the Marvel Universe while top notch artists draw them is the proverbial gravy sauce.

GLORY
On a recent trip to Midtown Comics, I decided to put my money where my mouth was re: a claim I made recently in an Art Attack post that the covers for the new Extreme books were enough to entice me to check out at least one or two with no idea what I was buying—and I’m glad I did. I have no familiarity with the character Glory, either in her original or Alan Moore incarnations (are they the same?) and further had no knowledge of who Joe Keatinge and Ross Campbell were outside of names my more sophisticated comic reading friends drop when discussing folks good at writing and/or drawing. The story by Keatinge in the first issue (technically #23) is all over the place both in terms of chronology and focus, but while that can take me right out of some stories, here it was done wonderfully, as I felt immersed in a huge saga within 20 or so pages, getting glimpses of tons of stuff I knew a little about and want to learn more of, but also feeling like I got a good enough sense of this character and her world that I am invested in what comes next. Campbell’s art is wild and unique, certainly outside my normal comfort zone and I ate it up, man. Glory is terrifying in her proportions and the visual violence she reaps, but she’s also quite beautiful, both in the quiet moments and glimmering in the heat of battle. This is also a comic where I really noticed the colors, given how much white and grey there is so kudos to Shatia Hamilton for really making it stand out. Discovering new comic book universes where I’m a total neophyte but want to know more is one of my favorite things, so I’m quite pumped to be reading this book!

NEW MUTANTS
For the longest time I didn’t really “get” the New Mutants. Weaned on X-Force as I was, they were only ever the younger, wimpier, less cool versions of the characters I really liked to me, and Cannonball looked like a dork. I had no desire to read about that incarnation of my beloved team and even less to see them regress to that point. When Generation X and later the New X-Men came into being while X-Force quietly dissolved back into being reserve X-Men, the mutants I grew up loving seemed to suffer the same middle child syndrome as the original Teen Titans, just kind of hanging around in the background as less competent adults or out-of-place young people. It’s only recently that I’ve really started to appreciate through trades the endearing quirkiness of the original New Mutants—it helps that I’m not 12 years old and baffled by characters under 20 without earrings or leather jackets anymore—just in time for Dan Abnett and Andy Lanning to find a niche for the characters today. Having just departed my 20’s, I dig how DnA writes the original Muties as that drifting lost generation too old to live on Utopia with Cyclops and company but still too young to know quite what they’re doing with their lives. For a team that includes techno-organic aliens and other-dimensional doppelgangers, the New Mutants seem refreshingly “normal” amidst an X-Men Universe of the extraordinary (which I also love, but there’s room for chocolate as well as peanut butter; well, not for me, I’m lactose intolerant, but you get me). Tossing this weird yet relatable group up against gonzo threats like demonic metal bands or islands of monster birds plays the contrast beautifully, and the soap opera aspects are also finely tuned, feeling more Reality Bites than 90210, as befitting the protagonist demographic. With guys like David Lopez manning the art, New Mutants is also one of the prettiest book on the stands. And did I mention they had a whole issue that was Magma on a date with Mephisto and it was phenomenal? Mephisto truly is the most lovable character of 2012…

RED LANTERNS
Ok, on the surface, Red Lanterns would seem to have a lot going against it for the discerning reader. There’s the pretty absurd violence level and the fact that most of the characters are literally vomiting up acid blood more often than not. There’s also the overblown sexualizing of many female figures in physically impossible poses. The book gives you plenty of reasons not to give it a shot, and nobody would blame you if you wanted to pass and try something else—I won’t—but if you do elect to sample Red Lantern, you may be surprised to find you enjoy it; I kinda was. It’s not a surprise that Peter Milligan can write a good series, but given the material of perpetually pissed off monsters whose personalities consist more of yelling than anything else, it’s pretty impressive how much depth he gives them. Without a traditional heroic lead, Milligan chooses instead to muse on the concept of rage and anger getting somewhat deep in the process, but never lapsing into boring. As the series has progressed, he’s gone a bit further and explored the gamut of emotions, how those that drive the Red Lanterns fit in the mix, and how they can be exploited. The power struggle between Atrocitus and Bleez is reminiscent of something you might see on Apokolips, and as the cast expands, the intrigue grows. Ed Benes’ art may not be for everybody, but you can’t deny it’s striking, and when it comes to designing or portraying out there beasts, his skills can shine quite nicely. So yeah, I didn’t think Red Lanterns would be a book I’d be championing six months in—and again, this is one of those “your mileage may vary” cases—but I do contend it’s worth a look if you’re even slightly curious.

Monday, October 24, 2011

Five Comics Worth Reading - October 2011

BIRDS OF PREY
When Duane Swierczynski was announced as the new writer of Birds of Prey and the direction of the book in the re-launched New 52 line-up became clear, it was one of those “duh” moments for me, a creator-title-mission pairing that seemed so obvious and tailor-made. Two issues in, I think Swierczynski is not only fulfilling the lofty expectations I had for him on this series, but it’s a success story of DC’s attempt to infuse their line with more than just super hero material, as this is an espionage thriller infused with just the right dash of spandex and illustrated with nice detail by Jesus Saiz. The Black Canary seen here is one whose portrayal respects all the work done on the character by everybody from Mike Grell to Gail Simone, but also seems to have evolved to the next level as a capable leader possessed of the human compassion we expect but not consumed with proving herself. Swierczynski is doing a nice job revealing one member of the team an issue, giving them a nice bit of spotlight and allowing the cast to build organically; both the outgoing starling and dark Katana provide contrast to the grounded Canary and I look forward to seeing what Poison Ivy adds to the mix. Saiz does great work here as his women are beautiful in a way that’s natural rather than bombastic and he draws nice action. The driving mystery/conspiracy thus far is one that grabs me and I’m not entirely sure where it’s going—a good thing—but the dynamic between characters is what has really sold me, and I’ll eagerly follow that from arc to arc.

DC UNIVERSE PRESENTS
I recently got a collection of the original Deadman stories by Arnold Drake, Carmine Infantino and Neal Adams from Rickey and took a shine to them even more than I expected. I enjoyed the metaphysical exploration angle and of course the great art, but more than that, I could latch onto the character of Boston Brand as a rough and tumble imperfect guy different from most DC heroes struggling to find his place in the greater tapestry of the universe more so than really serving justice for the sake of or trying to avenge a wrong. The initial stories by Paul Jenkins and Bernard Chang in this title hearken back to that material and have Deadman challenging the “natural” order of things and searching for answers in a way that holds my attention. Jenkins does a nice job balancing Boston’s personal quest both to resolve his situation and at the same time challenge the inconsistencies he’s discovering while also presenting “cases” and examining a broader view of DC’s mystical landscape. There’s a nice mix of fun and gags as well as action and mystery, but I’m most enjoying the character work; I grew up with a wry Deadman who only showed up to guide other characters on journeys, but I really like this more desperate incarnation who doesn’t have all the answers and distrusts even the ones he’s got.

JOHN CARTER: A PRINCESS OF MARS
I have no familiarity with the John Carter mythology whatsoever, but this series has me wanting to dive into it, however it’s also a fun story on its own that I need no context to enjoy—what more could you ask for? As he showed on Thor: The Mighty Avenger and even with his Muppets work, Roger Langridge is great at taking fantastic elements as well as generally weird stuff and making them seem like the natural backdrop to a fun story rather than overwhelming set pieces that distract and detract from the narrative. Here we’ve got a human trapped on Mars, surrounded by crazy looking aliens, plunged into the middle of some sort of war, and smitten with an alien princess, but that’s all just window dressing for a hitting on primal themes like the stranger in a strange land, missing home, the inherent unfairness of class struggle, and of course the unlikely love story. Carter is a great everyman, at times charming and wry, but also way out of his depth, overwhelmed by the enormity of his situation, and prone to emotional overreaction that leads to those around him paying the price. Langridge takes care to introduce the world slowly, taking us on tour with Carter through a personal space that gradually expands from his room to the city to the battlefield to all of Mars. Though Dejah Thoris has really only just been introduced, again, Langridge plays her with the right amount of mystery, spirit and standoffishness that we can understand why Carter feels an instant attraction. Filipe Andrade’s art is so unique and suits this story perfectly as it’s bizarre enough to make things around Carter seem truly alien, but there’s an inherent beauty that shines through in everything from the characters to the buildings to even the monstrous creatures.

VENOM
The idea of Peter Parker’s teenage bully/Spider-Man’s number one fan Flash Thompson, grown up to be a decorated military man who lost his legs, becoming a black ops government-sponsored incarnation of Venom is one of those ideas that sounds pretty awesome on paper as a high concept, but you wonder if it can sustain beyond the initial story; Rick Remender’s answer to any doubt on that score has been a resounding “heck yeah” that nearly a year in I both agree with and don’t see changing any time soon. Rick and his array of artists have delivered on the promise of Flash being a neat choice for a hero role as well as the slam dunk prospect of the Venom symbiote with military/secret agent applications, but more than that, they’ve created a series with tremendous heart and depth. Flash Thompson had come a long way from one-dimensional jock jerk way before Remender got his hands on him, but as Venom, he’s quickly becoming one of the most compelling protagonists at Marvel and in comics. Here’s a guy who has spent all his life wanting to be a hero, did everything by the book to get there, suffered tremendous loss and then when he was finally offered what he figured would be his big change, it came with the caveat that he’s not so much the champion on the front lines, but the monster necessary to do the dirty work (that he wanted to be called Spider-Man but had to take the name Venom instead because it strikes more fear and thus fits his mission better says it all). Here’s a guy who has struggled with addiction and now has been thrown into another form of it where “going sober” not only dashes his dreams, it hinders his ability to save lives; it’s a pretty intense inversion of the usual “addict story.” The issues of Venom tying into the Spider-Island event provide a perfect glimpse at how the book excels on multiple levels: tremendous all out action with Venom against Anti-Venom and The Queen, but at the same time a very human story of Flash Thompson racing to the bedside of his dying father and struggling to forgive a man who let him down so many times. This series is working on so many levels and exceeding expectations.

X-MEN
Sometimes lost amidst the shuffle of Schism and Regenesis and whatnot, Victor Gischler’s adjectiveless X-Men book is telling fun, action-packed stories with great guest stars, cool character pairings, and nice Easter eggs plucked from the vast scope of Marvel history. The most recent storyline that took the X-Men and Future Foundation into a lost world amidst the Bermuda Triangle to tangle with extra-dimensional invaders was a great example of what Gischler and this series do so well. First off, the story traded on old continuity with vintage X-Men supporting character Lee Forrester serving as the motivator to get jumpstart the action, and Gischler did a nice job cluing newcomers in that she was an old girlfriend of Cyclops and Magneto without making the point crucial to the plot, just a nice little side dynamic. Next, Gischler gives service to both the character dynamics you were waiting to see explored—Doom and Magneto feel each other out as “good guys”—as well as perhaps those you didn’t know you wanted to get a look at, but they’re worth one—I’m thinking of Emma Frost getting under the skin of perpetually polite Sue Richards with lines like “You’re lucky no women are interested in Reed.” Throw in a forgotten guest star like Skull the Slayer, include some requisite twists and questions of loyalty, build to some solid fights and then have Jorge Molina draw the heck out of it all. X-Men may not always be in the thick of things as far as the big continuity shake-ups, but I like that, and I enjoy the service it provides greatly.

Sunday, September 11, 2011

Five Comics Worth Reading - September 2011

THE BOYS: BUTCHER, BAKER, CANDLESTICKMAKER
There were points in issue #1 and the first part of issue #2 where I thought this might be the first installment of The Boys/its various spinoffs I might not really get into, not because it wasn’t any good, but because it seemed like it was set up largely to be a war story, and while Garth Ennis writes those well and Darick Robertson can draw anything, war stories just generally aren’t my jam. However, the war portions, while critical, are not the whole thing, and as noted, they’re done quite well so they contribute nicely to the bigger picture. This is really the origin story of Billy Butcher, an intriguing character in the classic Ennis mold who seems to walk the line between being an oddly endearing antihero and a straight up jerk in pretty much every one of his appearances. This story focuses on the roots of why Billy is the way he is, particularly on his relationship with his father and discovery of being able to lose himself in violence, but it doesn’t do so in a “this excuses his actions” way; it’s very shades of grey in presenting the potential motivators for Billy’s personality, but leaving it up to you to decide whether he was shaped against his will by external circumstances or just uses those as a cop out. It’s Ennis doing a great combination of action with psycho-analysis—which makes for the best Boys story—and Robertson returning to full art duties, where I have missed him sorely as he’s one of my all-time favorites. Very much looking forward to the third issue, where Billy’s slated to be “saved” by the love of a wife we know from The Boys he eventually loses.

CAPTAIN AMERICA & BUCKY
It’s kinda crazy to think that a decade ago Bucky was more or less a cipher, a long-forgotten Golden Age sidekick stereotype more useful to stories in death than in life, given the depth Ed Brubaker has managed to give him since he rolled the dice and brought him back in 2004 (Roger Stern, among others, got some great stories in as well). During his comeback tour, Bucky Barnes went from grinning boy mascot to a character possessed of a pronounced dark side born from growing up literally in the midst of war but also a stubborn heroic spirit that propelled him forward through his trials and made him inspirational as well as easy to root for. Now Brubaker and co-writer Marc Andreyko are taking the time to fill in the gaps of Bucky’s formative years, showing where both the tortured soul and grim resolve to carry on came from in this series. The first two issues have been dynamite, presenting a charismatic and boisterous young kid who makes you chuckle only pages before he’s forced to plunge a knife through a man’s throat for the greater good. Though ostensibly headlining the title as well, Captain America fits better as the co-star here, reversing the traditional dynamic, acting as a concerned father figure who warns his charge about the tough times to come as well as the player coach reminding why these things must be done. Chris Samnee’s art is just terrific, his versatility impressive as ever and used to full effect by his collaborators. The juxtaposition of Samnee’s go-lucky depiction of Steve and Bucky goofing off while watching actors portray them in propaganda films against his wrenching actions scenes give both greater weight. Everybody working on this title seems to recognize they’re sitting on a wealth of potential and their determination to make it count shines through.

THE PUNISHER
Frank Castle can be a tough nut to crack when it comes to casting him in an ongoing series. He’s got a great premise, but as has been noted time and again, a vigilante who kills everybody he comes up against can be hard to sustain over lengthy period and not fall into the trap of telling the same story over and over. The best writers can find ways to rise to the challenge and utilize the Punisher’s strengths as a character while writing around the barriers to longevity. Garth Ennis veered far away from the idea of a super hero universe and got nearly a decade out of writing the stories he wanted to tell with Frank as the anchor. Most recently, Rick Remender went 180, dumping Frank in the midst of the Marvel Universe and playing the contrast, then going in a totally unexpectedly delightful direction by turning him into a Frankenstein monster. From the first three issues of his new series, I’m intrigued by Greg Rucka’s approach of using The Punisher as almost a supporting character in his own story, focusing on the world around him and how it’s affected by this gun-toting boogeyman and introducing a strong supporting cast to speak for him (Frank didn’t speak at all through #3). It’s the idea of Batman-as-urban legend taken a step further and utilizes Rucka’s potent skills writing straight crime drama while holding his familiarity with super hero comics in reserve for when it’s needed. Marco Checchetto brings a welcome fresh approach to the book that sets it apart from past Punisher stories, his European style creating an eerie sort of urban ghost story that fits the elusive, larger-than-life nature of the protagonist; he also brings a beauty to the violence that haunts you.

STORMWATCH
On Captain Britain and MI: 13, Paul Cornell demonstrated tremendous skill when it came to taking the fringe elements of a shared universe and using them to world build a fascinating place just off to the side of the main action where characters not always given the chance to shine got spotlight and characterization while also being able to provide a compelling side commentary to a larger narrative. In this regard, Stormwatch is the perfect comic for Cornell, as he gets to integrate cherry-picked elements of Wildstorm’s remains into the new DC status quo, pull in players like Martian Manhunter to act as a bridge, and then move the camera around as he creates a framework exploration of the emerging landscape. In the first issue, we get introduced to the latest incarnation of Stormwatch, mostly helmed by Authority alums such as Jack Hawksmoor and The Engineer, but also joined by the aforementioned J’onn J’onzz as well as new Cornell creations (I believe) like Projectionist and Harry Tanner. All of these characters plus would-be recruit Apollo and late-coming Midnighter gets a nice moment to show off their powers, something that perhaps seems trivial but is crucial in first issues, especially one like this where a good deal of the audience may be unfamiliar with these folks. The positioning of Stormwatch as an alternative to the Justice League and the threads laid down here in regards to there being a bigger picture guys like Superman might not be privy to made me glad I picked this up and eager to see more. Cornell made the most out of the real estate he had to work with, really packing this debut; he seems to have found a nice sweet spot creatively.

ULTIMATE COMICS ULTIMATES
There are probably few assignments in comics more simultaneously daunting right now than The Ultimates. It’s not like being asked to write an icon like Superman or Spider-Man where there have been decades of history and plenty of subpar runs and it’s not like creating your own stuff from scratch where you create the expectations; despite being around nearly a decade now, Ultimates is still mostly remembered for a handful of comics that set the tone for the last 10 years of comics and a lot of the stuff you’re seeing in the blockbuster movies hitting the screen each summer. What I like about Jonathan Hickman and Esad Ribic’s first issue of their Ultimates book is that it pays homage to the original stuff but strikes a different tone to let you know that the story has progressed and everything that’s taken place since the end of Ultimates 2 counted and weighs on this cast. The best example I can think of is how Nick Fury still possesses the scowl and swagger Mark Millar initially instilled in him, seeming up to literally any challenge, but as the problems mount, he blinks ever so slightly, until by the issue’s close he’s almost paralyzed by indecision; this is still the guy who took down an alien invasion, but he also saw a teenage hero die on his watch, and he has been affected. Likewise, Iron Man is still the puffed up spin on his traditional template, but he too shows human moments of weakness, like when he insists his new butler answer to Jarvis even though it’s not his name. The Ultimates has always been a popcorn flick with balls-to-the-wall action and huge heroes who have a quip in response to any sign of danger; Hickman’s Ultimates are those same people with the weight of the world and tremendous personal loss on their shoulders and I’m really taken in by getting this three-dimensional examination of where they’re at now. And Esad Ribic’s art is just gorgeous; it always is, but the care he takes here with not just the tech or the fighting but just Thor’s glaring face is remarkably beautiful. Simply put: Nobody today does it like Ribic and Dean White. Heck, I love the way Clayton Cowles letters the word balloons and how the story title is laid out. This is a very good comic. Will it pave the way for the next decade? I’m looking forward to finding out.

Monday, June 20, 2011

Five Comics Worth Reading - June 2011

BATMAN BEYOND
I was not a regular viewer of the Batman Beyond cartoon—caught a couple stray episodes, the Return of the Joker movie and then the Justice League Unlimited crossover stuff—but Adam Beechen and company have made sure that’s hardly a prerequisite to enjoying this comic. An elderly Bruce Wayne mentoring a snarky new Batman in the future seems like a pretty slam dunk premise, but what I dig about this book is the effort Beechen puts into not resting on the concept’s laurels and pushing himself to go further. Terry McGinnis’ is a great character—he’s Peter Parker with more swagger as Batman—but Beechen focuses on fleshing out the world around him, from his relationship issues—the classic “my girlfriend thinks I’m bailing on her because I’m a super hero” routine but done with panache—to a techno-conspiracy enveloping his best friend/sidekick. There has also been expansion to the Batman/DC Universe elements I believe the cartoon only touched on, including bringing in Dick Grayson, giving the Justice League a bigger role and starting to dig into what happened to Bruce following his Batman career. It’s all stuff that can be pulled off better in the comic book format than in episode TV aimed primarily at kids, so I applaud Beechen, Ryan Benjamin, et al. for embracing the new avenues open to them while keeping the heart of the show and what made it work intact.

GENERATION HOPE
There are few things tougher in this current comic book climate than creating new characters with distinct voices who can hopefully capture the attention of the audience, but with Generation Hope, Kieron Gillen faced this challenge not once but multiple times, with a cast whose most tenured star has only been around a couple years and that includes five newbies that he and Matt Fraction introduced only months ago. There may have been some growing pains early on, but the Five Lights and their leader have genuinely won me over to the point where I’m quite compelled to see what’s up with them each issue and the X-Men guest stars serve more to place them in the larger universal context than anything, thanks in large to the clever and endearing writing of Mr. Gillen. These kids stand out from the New Mutants or Young X-Men of the past in so many ways, not limited to their complete lack of preparation for this life given a world where nascent mutants have become scarce as well as the paramilitary yet arguably practical lifestyle Hope took from her mentor, Cable, and is passing on to her fellow barely adolescents. I enjoy the soap opera I’d argue is paramount for any X-Men title worth its salt, but also the more sinister touches, like exactly how much sway Hope holds over her “friends” and to what degree they realize it. There are also neat well thought out and uniquely Gillen touches like the idea of a mutant who manifests in the womb or the seemingly canine Teon delivering a compelling speech in court because his power is to adapt to situations, and the other Lights then wondering if he was being genuine or if “adapting” in this case meant keeping proximity to Hope whether he liked it or not. Salva Espin is matching the tone of the book nicely, upping his game each month both in terms of bringing fun nuance to the lighter moments and letting his experimental side run wild on a character like Kenji.

INCREDIBLE HULKS
Greg Pak is finishing out a five-year run with The Hulk, and you can tell he’s enjoying every last second of his swansong. If there’s one thing Pak’s Hulk has never been, it’s understated, so when he put together a multi-part spy story that featured Bruce Banner going undercover with a tux—that Hulk promptly ripped—and cool gadgets to save his wife-turned-Red-She-Hulk who had thrown in with his old foe Tyrannus on a quest for Pandora’s Box, you better believe he was going to wring every last drop of awesome out of that description, not skimping at any second for less smashing, fighting, big set pieces or over-the-top resolutions than you’d expect. There have been no shortage of pathos over the last five years, but aside from a healthy dose of heartache peppered throughout and culminating at the conclusion, that arc was more about enjoyment than emotion. Now we come to “Heart of the Monster,” Pak’s big five-part finale, and thus far he’s already brought in every element from the previous story plus Bi-Beast—BI-BEAST!—Wendigo, the Troyjan from Peter David’s legendary run, Fin Fang friggin’ Foom, Umar, a wishing well, possibly the fountain of youth and surely more to come. Pak has also brought Amadeus Cho back to where he started out as Hulk’s alternating tech wiz/sidekick/comic relief and it’s been a beautiful fit. Also also, Tom Grummett on the last arc and Paul Pelletier here are about as delightful a one-two artistic punch as you can ask for. Everything about Pak’s Hulk run has been wonderfully well-rounded, delivering massive action alongside laughs, angst and character development, so this is proving a fitting farewell.

WOLVERINE: THE BEST THERE IS
If there’s anything book on the market today that delivers pretty much what’s advertised on the cover in spades, I do believe it’s Wolverine: The Best There Is, and for the record I consider that a good thing. Up front in black and white you’ve got no shortage of labels letting you know this is not a comic for immature readers or the weak of heart, and it’s not; it’s Charlie Huston’s glorious ode to hyper violence and taking off the safety as you only can with a character like Wolverine—or perhaps only with Wolverine, period—as illustrated with fiendish and sickeningly beautiful visual glee by Juan Jose Ryp. The first arc saw creepy new villain Contagion attempt to unlock the secret to Logan’s healing factor by employing every nefarious trick in his arsenal, be it his own ability to produce the grisliest plagues he could imagine, mind games of the crudest nature, or his array of henchmen with regenerative abilities of their own—a mix of Marvel obscurities Huston delighted in reviving or his own creations—hacking away at our hero in manners most hideous. Best There Is serves as the comic book equivalent of a grind house horror flick in the tradition of Jason Aaron’s Ghost Rider, building on brutality, turning the amps louder than they should logically go, and making an experiment in four color sadism the kind of fun you feel mildly guilty about having. Plus: “Suicide” Chris Daniels (not to be confused with Christopher Daniels aka Suicide)!

XOMBI
On the surface, I almost feel like Xombi is a book that should be too smart for me—a testament to the sophistication and layers John Rozum brings to it—but when I get to actually reading, I’m able to follow along without much trouble and get absorbed into a the weirdness of it all—a testament to how skillfully he and the people working with him manage and present those elements as strengths rather weaknesses. The series’ lead, David Kim, is basically immortal and resultantly a bit emotionally detached, but Rozum chooses to examine that condition, letting the narrative live in large part in Xombi’s head, challenging the merits as well as the pitfalls of being so apart from the world at once in a clinical manner but an impassioned one that can’t break free as well. Our cold point of view figure proves a perfect lens to a fantastically bizarre world that includes super-powered nuns, demons powered by their own reputation and men who get their information from loose change. Xombi delights in its weirdness but also knows how to throw in some darn good fight scenes amidst the conspiracies and mythologies, with all of it powered by Frazer Irving, an immensely talented artist whose style stands out amongst anything else in comics, appearing more like wood carvings than drawings at times, and matching up nicely with the story Rozum’s telling, both residing on a plane so separate from about anything else you’ll read. There’s nothing else on the stands anything like Xombi, and I look forward already to reading it back as a whole and enjoying it perhaps even more than I have the parts.

Sunday, April 24, 2011

Five Comics Worth Reading - April 2011

DETECTIVE COMICS
Following Grant Morrison’s initial foray, I thought perhaps some writers might find it a bit challenging to distinguish the Dick Grayson version of Batman from the Bruce Wayne incarnation beyond the slightly tweaked costume, but for the most part I’ve been pleasantly surprised with how it’s gone down. Dick has been played as the extremely competent hero he was as Nightwing, yet with a higher level of confidence to match his new position and distinctive whimsy to perhaps combat it; few places has this new Batman shined as nicely as in the retooled Detective Comics written by Scott Snyder, which has hit on quite a few cylinders for me. Besides nailing a great protagonist in the Grayson Batman, Snyder has also embraced the book’s title with genuinely compelling—and frankly creepy—mysteries that he layers nicely with a mix of forensics and super hero stuff. Snyder’s secret weapon has also been his nuanced use of Commissioner Gordon, either as the back-up or lately star of the story, giving this stalwart a nice stage to play on and enough moral murkiness to remind you he’s no angel, just the best cop in a bad city. Having the distinctive and striking art of Jock and Francesco Francavilla certainly doesn’t hurt this title’s case either.

INCORRUPTIBLE
Since its inception, Incorruptible has been a fun companion piece to Irredeemable, telling a more lighthearted morality tale off to the side of the rampant tragedy and destruction of the parent book—and seriously, I’m not joking when I say the story about the former super criminal with the underage female sidekick named Jailbait is the “softer” side of the Irredeemable Universe. As Irredeemable has moved towards a broader story and resultantly brought some its characters over into Incorruptible, it has only made the latter title stronger. It’s quite interesting to watch what Mark Waid is doing in contrasting the heroes of Paradigm with their egos and neuroses against the simple single-mindedness of Max Damage, reformed villain; Max may have been a jerk and worse in the past, but he operates on a very simple field of “this is how we fix things” with no room for grandstanding or political posturing, whereas the “good guys” overanalyze their every move because they’re so much more concerned about keeping their images intact. The side stuff where Max is falling for his old archenemy’s girl even as she moves to portray him or putting off dealing with the trauma-fueled psychoses of his new sidekick is good stuff as well, but as ever, I just enjoy reading Mark Waid pick apart the mechanics and dynamics of what’s behind super heroes and villains.

IRON MAN 2.0
Nick Spencer writes comics that I feel like should be too smart for me, but makes sure I get them. With Iron Man 2.0, he’s covering all sorts of political, social and economic issues as he sends War Machine into the government and around the world dealing with conspiracies and WMDs, but even though I’m more or less useless when it comes to any news items not posted on the AOL homepage when I sign in at work every morning, I’m not only getting it, but getting into it, as he’s using these building blocks not to talk down, but to create a world that resonates with stuff really going on and at the same time carves out an interesting corner of the Marvel Universe for his cast to explore. I dig his characterization of James Rhodes—a tougher character to nail down than most people think in my opinion—as a guy committed to his country, more committed to doing the right thing, driven by a sense of duty, but not a total starched shirt as you would imagine years of hanging around Tony Stark would loosen up even the staunchest military man. I like the mix of big explosions with whole issues that are just supporting characters introduced only months ago talking about other characters we’ve never met—and that issue had me riveted! I think Spencer and my buddy editor Alejandro Arbona are dead on with their assessment of War Machine needing to be not just lots of guns, but whatever the next cutting edge way of waging war is; again, it’s a smart book, but not too smart for a dummy like me. And intelligence aside, scenes of Tony and Rhodey talking like kids about their armors as toys are just plain fun.

R.E.B.E.L.S.
I suppose this can be filed under “too little too late” with the book coming to an end next month, but I’ve been meaning for awhile to mention how much I enjoy Tony Bedard and Claude St. Aubin’s take on the cosmic DC Universe. They way Bedard manages a large and eclectic cast, shifting the focus every page or two and keeping things fresh, reminds me of how Paul Levitz and Keith Giffen nailed a somewhat similar premise on Legion of Super-Heroes back in the 80’s, and there are few higher compliments I can give. Bedard has once again made Vril Dox the kind of guy whose arrogance and cleverness I look forward to following—if for no other reason than to see how he’ll cheat his way out of the latest situation his mouth got him into—while on the total other end of the spectrum he writes a great smart ass and crazy Lobo while also finding nice spots for Adam Strange, Starfire, Captain Comet and the rest of DC’s displaced space stars. To St. Aubin’s credit, his clean art does a great job of making the many overlapping plots easy to follow and the action pop off the page. I should also note that their take on Starro creeps me out to no end. Pick this one up in trade!

UNCANNY X-FORCE
It takes talent to mix nostalgia and continuity service with genuinely intelligent stories as well as character-driven development plus throw in a decent amount of shooting and stabbing in one book; fortunately Rick Remender is talented as well as smart with a knack for enjoying his work, so he is more than adept at serving up delicious comics stew with Uncanny X-Force. I can’t say enough good things about this book, one of my top favorites as I tear through my comics. I love Remender’s long game as he’s both playing off existing mythology when it comes to Apocalypse and also building something entirely new. I’m invested in Psylocke’s quest to save Archangel’s soul—and her own. I’m intrigued by what Fantomex is up to and how he interacts with the rest of the team. The different take Remender has on Deadpool from just about anybody else I’ve ever read is fascinating. All that aside, you’ve got Deathlok versions of the Avengers—not to mention Deathlok himself as a supporting cast member—great old school X-Men villains like the Reavers and The Shadow King coming back, and a return trip to the friggin’ Age of Apocalypse; it truly is a perfect storm and I also really appreciate Remender’s commitment to acknowledging that every single this that has happened in past stories did in fact happen and will be addressed. Did I mention the murderer’s row of artistic talent that includes Jerome Opena, Esad Ribic, Mark Brooks, Rafael Albuquerque and Billy Tan not to mention Dean White? There are few comics out there right now I am a bigger fan of—if there are any.

Thursday, November 25, 2010

Five Comics Worth Reading: November 2010

ACTION COMICS
I actually did not fall in love with Paul Cornell’s Action Comics right away, despite the fact that I was quite fond of Captain Britain and MI:13 and most people whose opinions I respect took a shine to it immediately; I liked it fine and knew I’d be picking it up for awhile because I appreciated the wit if nothing else, but I wasn’t head over heels. It wasn’t the Death issue that turned the corner for me—though it was good—it was the Gorilla Grodd issue, which was among the most delightful comics I’ve read of late featuring the unlikeliest of protagonists for such a tale. Cornell has demonstrated he definitely has a fairly grand vision for Lex Luthor that goes beyond just being the guy who loses to Superman, playing with previously established themes of power lust and whose preservation he’s really after, but in addition to the psychological song and dance, he also doesn’t mind having a giant monkey chase our “hero” with a big spoon with which he hopes to eat his brains. Tipping your hat to the silliness of the Silver Age but not letting the joke overwhelm the deeper commentary you’re attempting to me represents the essence of a really good DC comic, and that’s what Paul Cornell’s doing here. Additionally: Really nice to see Pete Woods finally playing with the big boys. Those Nick Spencer-written Jimmy Olsen back-ups ain't hurtin' either.


THE BOYS: HIGHLAND LADDIE
It was pretty much a given for me I’d enjoy this book, as it’s a spin-off mini from The Boys, which I love, written by Garth Ennis and featuring that title’s most endearing character, Wee Hughie. However, while Ennis being able to marry ultra-violence to tug-on-the-heartstrings stuff in his sleep is hardly news, he actually opts for less of the former here, just the right amount of the latter, and a good deal of psychological exploration into the main character to split the difference. Much of Hughie’s appeal lies in both his everyman status and that he’s the nicest guy you’d ever want to meet, but you really latch onto him because despite all his good qualities, life just seems to be cutting the guy shit breaks at every turn whenever he finds a glimmer of happiness; he’s almost Peter Parker in a mature readers book with a Scottish accent and better manners. He travels home here for a break from his current trials, and in the process we learn not just about his childhood, but see once more how he has experienced so many of the mundane challenges we all do and doesn’t bear them any better than any of us. He bemoans having a surrogate mother who was too over-protective even as he beats himself up for not appreciating her love enough and resenting his dad for subtly and perhaps unknowingly guilt-tripping him about it. As you can tell from most of what I write, I appreciate guys and girls in spandex fighting monsters as much as anybody, but as a pretty normal guy, I must say it’s a weird pleasure to read about a character whose cross to bear is that his parents were too nice (which is of course over-simplifying and ignoring a good chunk of the book, but I digress) when the story is done well.

CAPTAIN AMERICA: PATRIOT
The author of my beloved childhood Superboy series, Karl Kesel remains one of comics’ most underappreciated writing talents, a fact he’s proving once more with this series filling in the blanks on Jeff Mace, the second guy to serve as a surrogate Captain America while Steve Rogers was on ice following World War II. It’s a well-constructed adventure yarn, with the requisite fight scenes and double crosses as well as an air of mystery surrounding more than one supposed ally of our would-be Cap, but it’s also a hard look at Mace, the guy who had the tough job of filling in for a legend knowing all the while he could never live up to anybody’s expectations, including his own. Kesel certainly does a good job of presenting Mace as an impressive hero who doesn’t flinch (much) at the awesome burden he carries, but also weaves in the question of exactly what drives him, whether it’s patriotism or just a desire for accolades and acceptance (maybe all of the above), which certainly fleshes out this previously blank slate. However, much as I love me some Karl Kesel writing and will take it anywhere, any way I can get it, this book certainly goes over-the-top thanks to what I’d consider some career best work from artist Mitch Breitweiser. The washes of ink and carefully-constructed backgrounds Breitweiser and his colorist/wife Bettie surround the story’s players with create an ominous mood that distinguishes the world of Jeff Mace’s Captain America dramatically from Steve Rogers’ and adds even more gravitas to his struggle with his identity and figuring out who he can trust. It’s a captivating read and a great-looking book that I have a feeling will make a seminal collection; would love to see the occasional Jeff Mace adventure from these guys after the current run wraps.

FABLES
Nearly 100 issues in, Bill Willingham is still finding ways to invigorate the expansive universe he’s created with Fables. The series has had its peaks and valleys, but I’ve been fairly impressed that after spending over five years building to one gigantic conflict then resolving said saga with a suitably epic climax, Willingham and the brilliant Mark Buckingham didn’t just pitch their tents and call it a day, a luxury they certainly could have laid guiltless claim to. While the book may have stumbled a bit following the Adversary’s big reveal and then again after the massive war, it has bounced back multiple times and now in the incredible creepy Mister Dark, an antagonist worthy of the big triple digit anniversary has emerged. Whereas the Adversary was a lot of show and ultimately not as much go (he was just an old man, after all), Dark tore through Fabletown like a hurricane, demonstrated enormous power from the get-go, and should prove quite the test for our favorite Fables. Notably, Willingham has been able to build Dark even while taking lengthy (like half-year long) excursions from the “main” story to dabble in stuff like Rose Red’s formative years, government politics on the farm, or just Ambrose hosting a baseball game, and I’ve enjoyed it all. I also admire the way he has a popular and still in many ways untapped core cast of characters, yet still dares to introduce new faces into the mix all the time. Supposedly there are now super heroes of all things around the corner, and I eagerly await the newest reinvention of Fables.

THUNDERBOLTS
Jeff Parker hit some speed bumps when he first took over Thunderbolts, I think; he managed to crank out some solid stories, but he was really just putting the finishing touches on what Andy Diggle had set up, shepherding his predecessor’s characters through Siege and ending their story. Since Jeff kick-started the new status quo with the Heroic Age and put his own cast in place—with nods to the past by including the likes of Moonstone, Songbird, Mach-V and Fixer, not to mention Diggle’s own addition, Ghost—the book has been picking up steam, hitting a nice note during the recent Shadowland tie-in issues and knocking one out of the park with a great issue #150 guest-starring Iron Man, Thor and Steve Rogers. First and foremost, Jeff clearly relishes writing Luke Cage and getting to focus on the side of him that is both a result and proponent of redemption, as well as a guy who can act perpetually gruff and annoyed with those charged to his service, but deep down you know he’s got an internal grin whenever they do something right. I also dig that Parker is getting the book back to its roots though, as a series about how some villains can actually turn themselves around, but he’s upped the ante a little as far as making it more difficult to tell who will and won’t was out. The Warren Ellis/Andy Diggle era of villains getting to run wild as supposed heroes was fun, don’t get me wrong, but not knowing what’s going to happen next is a hallmark of classic T-Bolts, and I like seeing Parker along with ever-improving artist Kev Walker return that feel; it definitely makes the moments where Juggernaut surprises you or Crossbones finally says to hell with it that much more visceral.

Sunday, August 22, 2010

Five Comics Worth Reading - August 2010

INCREDIBLE HULK
By the nature of the character and his history, it’s not uncommon for most writers to just do big smash-‘em-up action stories when it comes to The Hulk, and a lot of them are pretty fun, but I love when folks go outside the framework and cast him in sagas with uncharacteristic depths. I’ve made no secret that Peter David’s Hulk run is one of my favorite extended comic works by virtue of the psychological edge he brought and the use of humor. Over the last several years, Greg Pak has brought his own unique take to the Hulk mythos while also providing no shortage of epic fights from Planet Hulk to World War Hulk. Since the creation of Bruce Banner’s son, Skaar, Pak has introduced a new element not really explored in Hulk history: the notion of family. With Incredible Hulk #611, the wrap to Pak’s end of World War Hulks as well as a major climax for the Skaar saga, he really stepped it up a notch further with an issue packed with both an amazing battle between gamma goliaths as well as an emotional punch provided by the mining of Banner’s own childhood and how it has affected him even more than we knew. It’s smart, it’s raw and it balances intensity and fun with intellectualism; it’s great work from a great writer not to mention possibly career-best stuff from artist Paul Pelletier, who has had a heck of a career, so I don’t put that lightly. I’ve been fortunate enough to scan the first issue of this book’s new incarnation, Incredible Hulks (yes, plural) and the hits are going to keep coming in a “team” book that fills a niche I don’t think we’ve fully seen.

JUSTICE LEAGUE: GENERATION LOST
Justice League International was a seminal work and a wholly unique one for the time it came out in, casting super hero teams—indeed THE super hero team—in a more down-to-earth and humorous light. Keith Giffen and J.M. DeMatteis did an incredible job sustaining what could have been a quick burnout concept for years and elevating characters like Booster Gold, Fire and Ice to places they never would have been. Unfortunately, once the title did run its course, the characters seemed to flounder and lose their place save for the occasional fun reunion mini; they were a group people had a lot of affection for, but that seemed to have had a definitive expiration date. Kudos then to Judd Winick—the the initial aid of Giffen—for finally bringing the old crew back together and making them work in a more serious context that doesn’t chuck the fun wholesale and incorporates all the characters’ continuity. Generation Lost has been a neat ride thus far that has some weight to it with the threat posed by Max Lord feeling large in scale and a cool underdog vibe to how the JLI crew is viewed both by others and themselves. I like the way Winick has cast Booster and company as underachievers determined to prove the world wrong but not entirely confident they can; it feels organic. I’m also amazed I didn’t see the Kingdom Come connection coming, so more props for that.

JUSTICE LEAGUE OF AMERICA
I’ll admit that, particularly as a Roy Harper fan, Justice League: Cry For Justice was a tough sell for me, but I’ve also got to say I’ve really been digging what James Robinson has been doing with Justice League of America since taking over in earnest and getting his first few issues out of the way. I like that he has made it the one-stop-shop for all DC characters and continuity; a nexus of the DC Universe with dozens of cameos and allusions to past stories every issue. In some ways it feels like if Starman was a love letter to a certain type of fiction and era of nostalgia, Robinson’s JLA is that on a grander scale to DC as a whole, and I can dig that. I’m still not 100% sold on Congorilla—I don’t subscribe to the “he’s cool because he’s a talking gorilla” deal that I know is enough for some people—or Supergirl in the big leagues, but I like Robinson’s take on Dick Grayson-as-Batman and he seems to have a decent shot at figuring out the formula for ciphers like Donna Troy and Jade. Seeing Mark Bagley get to draw so many characters is a nice perk and the current crossover with Justice Society of America is popcorn action done pretty entertainingly, so no complaints here.

MARVEL UNIVERSE VS. THE PUNISHER
Jonathan Maberry has very quickly and suddenly emerged as a promising new voice in the Marvel stable of writers. I found his DoomWar event to be a well-plotted, well-paced story with plenty of action and an old school super hero dynamic that didn’t feel dated; Maberry is a successful novelist who clearly has an excellent grasp of his tools as a writer and a comic book fan who has been able to translate his skills to this medium. Marvel Universe Vs. The Punisher allows Maberry to flex different muscles in a post-apocalyptic tale that resembles I Am Legend done Marvel-style but also stands on its own just fine. Frank Castle fits nicely into the role of archetypal of the grumpy, jaded loner looking to stay alive and refusing to acknowledge his own heroism. Maberry’s take on Marvel characters seized by a 28 Days Later-like rage virus is both scary and fun, with little jokes and flourishes only a guy who knows his stuff could make. Goran Parlov is really clever with his art as well, incorporating in gags like bird-themed characters being among the first scavengers to pick apart a homeless shelter (apparently I have a more twisted sense of humor than I thought). This is only a four-issue limited series that’s already half-way done, so I urge you to get your hands on it ASAP.

THOR: THE MIGHTY AVENGER
I let the first two issues of this series sit at the bottom of my pile of comps from Marvel for weeks and am now very much regretting it. It’s real cool the way Roger Langridge is completely re-imagining the Thor saga as a total “stranger in a strange land” story; the characters of Thor, Jane Foster, et al. feel familiar yet new and you’re really not sure what’s going to happen next. Thus far Langridge has done a great job of capturing what it would feel like if a world as fantastic as Thor’s subtly infringed on our relatively mundane one, a story I’ve seen before but rarely done so well. I also like the way the layers are being slowly peeled back to introduce teases of Asgard and the super heroic into Jane’s life and we get to see it through her eyes; I’m on the edge of my seat thinking how rad it’s going to be when we actually see Odin and the rest, so I hope it continues to be built to a little bit at a time. In addition to a great new take on Jane that casts her as more than just a Silver Age love interest, Langridge really explores some intriguing sides of Thor, not just focusing on the proud warrior but also the homesick traveler and perhaps most engaging the lost orphan missing his family and chasing their love. Chris Samnee is one of comics’ best kept secrets and he’s really breaking out here. Can’t wait to see where this goes and if the goal is to get people psyched for the movie, I daresay this book should be a nice success.

Monday, June 21, 2010

Five Comics Worth Reading Extra: Dope Debuts

When I was compiling Five Comics Worth Reading last week, I had a surplus of books to choose from, in large part because so many new series have made a great impression on me just in the last month. In order to trim the herd, I decided to cut anything I hadn’t read a second issue of yet, but I’m gonna talk about five of those comics now, because they keep up the tone they’ve set thus far, they’re most certainly worth reading.

AVENGERS ACADEMY
It seemed like this one would be a gimme, as Christos Gage and Mike McKone are one helluva creative team and this book would get to ride the momentum of the Heroic Age, but I think there was a lot of pressure here as well, given not only that the title would have to stand up with the higher profile Avengers launches, but there’s also already a much-beloved team of young Avengers out there (called the Young Avengers). I’m pleased to report that from where I sit, Avengers Academy has bucked any jinx and lived above the hype with the first issue. Gage had a tough task as far as creating yet another group of teen heroes in a Universe and industry already filled with them; thus far he has made them distinct by willingly taking risks and going to a dark place psychologically yet one that does not rely on graphic violence or anything like that. He’s writing a smart book here and his characters’ flaws are complex, not surface level, in a way that makes them instantly compelling (that he has described one cast member as “maybe on the autism spectrum, maybe a sociopath” more than once gives you an idea what I’m talking about). As for McKone, he’s redefining himself and his legacy here already, and for a guy whose work and career I follow with as much reverence as his, I think I’m making quite a statement there; Mike’s work over six years ago on Teen Titans was breathtaking, but the experimentation in mediums and techniques he’s doing here is really something.

HAWKEYE & MOCKINGBIRD
Full disclosure: Yes, Jim McCann is a dear friend, so I have certainly been in his corner and delighted as he has ascended to a real bonafide writing star on the rise over the past couple years. At the same time, I am very much honest with Jim in terms of assessing his work even when I find some flaw in it (and for his part, he takes criticism as well as anybody and takes it to heart). So it’s with a lot of pride that I read the first issue of Hawkeye & Mockingbird and not only saw so much of what Jim has set out to do with this, a dream project for him to be sure, realized, but also how hard he has worked to elevate his work to a level it wasn’t at even a few months ago; Jim not only has more evident love for his work and the characters in his charge than most, he also puts in that extra mile to write for the guy least likely to enjoy what he’s doing and bring them around. I know what affection he has for Clint Barton and Bobbi Morse and at times during New Avengers: The Reunion I felt those personal feelings may have overshadowed creating something everybody can process, but I’m so pleased to report that’s in no way the case here, as both Hawkeye and Mockingbird as well as the neat little world Jim has built for them remarkably quickly shine in a way I don’t believe decades of familiarity is a requisite to dig. Jim sets a lot of stuff in motion simultaneously in terms of solid mysteries and adventure, but he also never loses sight on selling that central relationship. He’s also got a tremendous creative partner in David Lopez, whose work I have enjoyed since Catwoman and who puts—if it’s possible—just as much enthusiasm and effort into the artistic end of this book as Jim does the writing. Very much looking forward to seeing this book continue to grow both as a fan and a friend.

LEGION OF SUPER-HEROES
So far, so good; Paul Levitz is proving to me that even two decades later, you can indeed go home again. Levitz of course famously wrote Legion of Super-Heroes for nearly 15 years from the mid-70’s and late-80’s, taking the franchise to heights never before—or arguably since—seen both creatively and commercially, deftly balancing a cast that at times included two dozen or so characters and making each and every one of them his own in the process. Understandably there had to be some skepticism over whether or not the old master could do it again in an industry that has come a long way since 1989, but I must say I enjoyed the heck out of the first Paul Levitz-written issue of Legion of Super-Heroes in 21 years and felt like it didn’t miss a beat from one of my all-time favorite runs. The most impressive thing is that Levitz’ work here doesn’t feel dated and meshes well with the evolved feel of the medium, yet he doesn’t seem to have sacrificed any of the tricks that made his first go-around so great, from the constantly-shifting focus every one-three pages—I really didn’t realize how much I missed that—to the soap opera-on-steroids feel of the book’s teenage protagonists. Elements introduced in recent years by Geoff Johns like the jingoistic Earth Man or the Legion’s problems with the United Planets don’t feel like inherited items Levitz feels he must deal with, they seem more like challenges he relishes. As for artist Yildiray Cinar, I’d say my judgment still needs to be formed, as he’s brilliant one page and then a bit unfocused the next, but the raw material is certainly there. For now though, I’m mostly just in awe of how this book settles so nicely into a niche that has been sorely missed; welcome back, Mr. Levitz.

YOUNG ALLIES
So this is the Sean McKeever I’ve heard so much about. In all seriousness, Young Allies does seem like it’s going to be the long-awaited breakout book for Sean after years of under-the-radar success and near-hits, and it could not happen to a nicer guy. It’s a great array of characters, with an old standby like Firestar, McKeever’s own pet character Gravity, new blood in Toro and then the square pegs he has impressively made fit with Nomad and Arana really providing quite a unique blend of personalities. But as much well-deserved credit as Sean has gotten via books like Spider-Man Loves Mary Jane for providing an entertaining look at the teenage experience, he’s also dynamically good at taking that old-fashioned struggle between good and evil we a lot of us came to comics looking for in the first place and both explore the shades of grey while also stripping it down to its component parts. His new villains, the Bastards of Evil—who are literally the supposedly discarded children of existing bad guys—are great examples of this, with a really twisted yet strangely endearing motivation that goes out the window as soon as they start trying to blow everything up. The old school fan in me really grooves on McKeever’s dedication to showing via Gravity, Nomad and friends why even in the mixed up world both they and we live in why morality and heroics still have a place, albeit one found via much angst and self-exploration. David Baldeon is a nice match on art as his work similarly has a surface-level simplicity that belies much more thought-out and even sinister stuff going on deeper within.

ZATANNA
As he demonstrated time and again via his work on the Batman and Superman animated series as well as his collaborations with Alex Ross, Paul Dini very much understands the core of what makes certain DC character tick and is able to distill that essence into highly enjoyable stories perfect for hardcore fan and interested observer alike. I was a big fan of Dini’s work on Detective Comics immediately following the One Year Later event where he showed that the sensibilities he brought to those projects carried over nicely to done-in-one stories set in an ongoing series as well. Now Dini has finally got his dream project: a monthly platform to showcase his favorite character of all, Zatanna, and it’s off to a very nice start. Again, Dini seems to be playing to his strengths as the first issue while setting up a bigger tableau also stood nicely on its own both as an introduction to the character and neat little adventure that combined mystery and magic, so I’m hopeful this is a pleasant sign of things to come. Dini’s enthusiasm for the character makes the stories enjoyable to read and it’s nice to see Stephane Roux on sequential work where such care is clearly being given, so I’m hoping for a monthly treat here.

It would seem bright times lie ahead for us fans, my friends.